Naruto Ninja RPG

The Naruto Ninja RPG is a game based on the naruto series in a heads up format, one of the best Naruto Games you will play :D
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 Kagebunshin no Jutsu

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Kurowashi Aigoro
Inryokukage
Inryokukage


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Number of posts: 7459
Age: 17
Village: Konoha
Married To:: The most beautiful lady in the game
Bloodline: Kurowashi

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Experience:
17501/18850  (17501/18850)
Level: 26
Rank: Special Jounin

PostSubject: Re: Kagebunshin no Jutsu   Wed Feb 03, 2010 1:28 am

Say you didnt know a Shadow Clone for the real one. If a player makes one and there are two of him in front of you, punching one still gives you a 50/50 chance you could hit the real one.

How do we account for that?

At least, my effect replicates the effect of 3 clones attacking for 3 turns. Your just going to have to find jutsus that complement Bunshin no Jutsu.

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Kazebara Yoichi
Shinobi
Shinobi


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Number of posts: 694
Age: 14
Village: Konoha

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Experience:
502/700  (502/700)
Level: 4
Rank: Academy Student

PostSubject: Re: Kagebunshin no Jutsu   Wed Feb 03, 2010 2:31 am

I think that the opponent should random roll the number of clones there are, and if they roll 1 then they hit the real one, if not, clone's are in order. EG: First summoned clone = 2, Second summoned = 3
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Kurowashi Aigoro
Inryokukage
Inryokukage


Male
Number of posts: 7459
Age: 17
Village: Konoha
Married To:: The most beautiful lady in the game
Bloodline: Kurowashi

Character Info
Experience:
17501/18850  (17501/18850)
Level: 26
Rank: Special Jounin

PostSubject: Re: Kagebunshin no Jutsu   Wed Feb 03, 2010 3:31 am

its getting more complicated. were trying to keep things simple. This is the last im talking about this. Good luck with the other Admins.

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Kagebunshin no Jutsu

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Naruto Ninja RPG :: Creation :: Jutsu Roll Play Formulation :: Formulation Debate-
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