Naruto Ninja RPG

The Naruto Ninja RPG is a game based on the naruto series in a heads up format, one of the best Naruto Games you will play :D
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Village war Cancellation

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Hyu-zu Eki
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PostSubject: Village war Cancellation   Sat Aug 09, 2008 7:31 pm

since there are many glitches *sorta* in the village war system after the Akatsuki/Mori war there will be no more wars until i fix the system, if you think anything is wrong please post it here.
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PostSubject: Re: Village war Cancellation   Sat Aug 09, 2008 7:31 pm

the first 2 wars i had i had no freakin idea wut was goin on, so i support this
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Kamen Kyubi
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PostSubject: Re: Village war Cancellation   Sat Aug 09, 2008 7:51 pm

i support this too and some clarifications must be made in the battle system
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Hyu-zu Eki
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PostSubject: Re: Village war Cancellation   Sat Aug 09, 2008 8:13 pm

you support this? ummm its not your choices lol Very Happy
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Kamen Kyubi
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PostSubject: Re: Village war Cancellation   Sat Aug 09, 2008 8:26 pm

well just take it as if we are saying that this is a good idea
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Konoshi Maria
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PostSubject: Re: Village war Cancellation   Sun Aug 10, 2008 5:11 pm

Eki is...... *cough* scared *cough*
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Kurowashi Aigoro
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PostSubject: Re: Village war Cancellation   Sun Aug 10, 2008 5:39 pm

Make a committee to spearhead the rules renovation.
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Hyu-zu Eki
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PostSubject: Re: Village war Cancellation   Sun Aug 10, 2008 8:18 pm

ummm maria how am i scared? our war is still on
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Konoshi Maria
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PostSubject: Re: Village war Cancellation   Mon Aug 11, 2008 8:13 am

What are you talking about:? You just canceled it....

Aigoro told me you were canceling our war.
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PostSubject: Re: Village war Cancellation   Wed Aug 13, 2008 3:34 am

Suggestions only

War Contract:

Before the war, the leaders of the 2 warring villages agree to the rules and players involved in the battle. The leaders will submit all 5 names of players included in each party’s team and set a date in which the first to act will be decided by coin toss or #2 random roll.

Moving and Attack rules:

A. Summoning players
1. The only people initially reflected on the field will be the leaders of each village at war, each situated on their respective corners (highest left and lowest right)

2. The leaders are the only people allowed to summon their teammates to the field and may only summon one team member each turn.

3. Turns are time allotment for each player to either choose to move, use an item/weapon, activate an ability or attack.

B. Moving and Attack:
1. Players are only able to move laterally or horizontally, (left and right, up and down or north, south, east and west). Players can only move once each turn.

2. If a particular jutsu or bloodline ability would allow a player to either move or attack more than once, that player may only choose either to move for his turn or use an attack for his turn. Player may not choose to move and attack at the same time.

3. Bloodline abilities are activated by using 1 turn.

4. Each player’s attack has the range of three steps (the distance of three boxes) regardless of shape, as long as interconnected.

5. Each box may only hold 4 players at a time.

6. If a particular jutsu or bloodline ability causes another player to be stunned, the stun effect may only last 2 turns. On the third turn, the player will be immune to any stun effect regardless of source. Player will be vulnerable from stun after the turn he or she was immune from.

7. If a particular jutsu or bloodline ability provides its user a clone, the clones will also have to follow the same moves their users do. I.E., if the user moved on the turn, the clones must move with the user and cannot attack that same turn.

8. Elite justu may be used for as long as their particular users chakra allows.

9. ?? Players chakra replenishes at the rate of 5(10) points each turn. 10 for Gold Premium

10. ?? Weapon & Item use...

C. War Victory:
1. Victory is achieved when a village is successful in either destroying the opponent village’s Relic or has successfully defeated all the opponents team members.

2. Each Village Relic has 25,000 HP

D. Penalties
1. If a player has not replied or posted moving at the allotted/required time, the player forfeits his turn for that day.

2. If a leader fails to reply or post in the village war for 3 consecutive days, the leader automatically looses the battle.

3. Each village leader may perform appropriate reprimand for players that fail to perform as he or she fits.


Functions removed:

1. Respawning (Revival after 3 turns) I have removed this function... if you die, your dead unless a jutsu revives you.
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PostSubject: Re: Village war Cancellation   Wed Aug 13, 2008 5:09 am

I Agree with all suggestion from Aigoro-Sama.Its Fair enough.
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Hyu-zu Eki
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PostSubject: Re: Village war Cancellation   Wed Aug 13, 2008 3:10 pm

ummm wel most of those are already in and ill take some out andput some in
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